

The default install resolution will now use your desktop for fresh installs (except for low end PC users) Optimised our general physics code (various improvements, including significantly reducing slow down during extreme pinball with multiple objects) We identified and fixed over 25 separate crashes There have been over 350 bugs fixes since launch. The performance improvements above combined with significant changes to the underlying MP code means that multiplayer is now far more stable. Work is continuing on fundamental changes/improvements to our core engine tech, and the very significant performance benefits of these changes will be seen in future updates.

Note that these gains have come from a whole lot of general optimisations and bug fixes. So without further ado, here’s the average results that we’re seeing by testing the Career Mode in normal gameplay conditions:Ģ0-25% increase across the board on 720p, standard settingsĢ5-30% increase across the board on 1080p, standard settingsĢ5-30% increase across the board on 720p, standard settingsĢ0-25% increase across the board on 1080p, standard settings The techies have been beavering away, and we’ve been diligently testing the results of their labours. The update goes LIVE on Steam TODAY and I’ve got a heads-up for you of what it’s got to offer. Yes, it’s been a while since launch, and in the weeks since then the team has been working flat out to improve the game’s performance and deal with the issues reported by our community. Helloooo Carmafans! Nobby here, with news that the latest update for Carmageddon: Reincarnation is available NOW.
